All Classes in Roblox 99 Nights in the Forest Explained - Tier List & Best Picks
Picking the best class character is a tough task, and many players in the Roblox 99 Nights in the Forest are confused, even if they have more than enough diamonds to buy any class character.
Most characters feel great until 30-40 nights, but after that, it's getting harder for you to survive and do the in-game tasks. That is where you need to know which class you should pick from the start to survive until day 99.
Some classes will carry your entire run. Others will leave you scrambling. Here is what you actually need to know.
Furthermore, we will discuss how to evade sonic waves, locate areas with reward opportunities, their associated dangers, and provide tips to overcome these dangers quickly and easily.
If you’re looking to get more information about Roblox PC, feel free to check out the related guides below:
- Roblox Escape Tsunami for Brainrots Tier List 2026
- Beginner’s Survival Guide for Roblox 99 Nights in the Forest - How to Survive Your First 10 Nights
- Roblox 99 Nights in the Forest Nightcrawler Class Guide - Abilities, Playstyle & Survival Tips
These guides can help you boost your progress and enhance your overall gameplay experience.
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Roblox 99 Nights in the Forest Class Tier List
|
Tier |
Class |
Stars |
Cost |
Starter Items |
Primary Perk / Mastery |
|
S |
Big Game Hunter |
5 |
600 Diamonds |
Rifle + 12 Ammo |
Consume pelts/tusks for permanent stat & HP gains. |
|
S |
Cyborg |
5 |
600 Diamonds |
Laser Cannon + Alien Armor |
Infinite ammo; Kills restore energy, and night vision. |
|
S |
Necromancer |
5 |
600 Diamonds |
Cultist Staff |
Resurrect up to 6 cultists; Summons improves night vision. |
|
S |
Vampire |
5 |
600 Diamonds |
Scythe + Cloak |
Melee lifesteal; Faster movement and night vision. |
|
A |
Assassin |
5 |
500 Diamonds |
Katana + 120 Knives |
+10% Sprint; Crits on first hit; Chests drop knives. |
|
A |
Beastmaster |
4 |
400 Diamonds |
Good Taming Flute |
Summon up to 5 wolves; the first wolf is always an Alpha. |
|
A |
Fire Bandit |
4 |
200 Diamonds |
Infernal Crossbow |
Sets enemies on fire; Find Wildfire potions in chests. |
|
A |
Chef |
4 |
150 Diamonds |
Station + Recipe Book |
Cook high-buff recipes; All food is auto-seasoned. |
|
A |
Brawler |
3 |
200 Diamonds |
Leather Armor |
+40% HP; +30% Melee dmg; (Cannot use guns). |
|
A |
Explorer |
3 |
80 Diamonds |
Compass + Map |
Fastest class; See chests through walls; Speed boost. |
|
A |
Lumberjack |
3 |
70 Diamonds |
Good Axe |
+20% Log drop bonus; Double sapling chance. |
|
A |
Gambler |
3 |
55 Diamonds |
Random Item |
60% chance to upgrade chest rarity; +10% Coin drop. |
|
B |
Poison Master |
4 |
200 Diamonds |
Blowpipe + Armor |
Poison is stronger; 25% chance to spread on death. |
|
B |
Blacksmith |
4 |
200 Diamonds |
Hammer |
Craft +1 tier higher; Bench discounts; Scrap bonus. |
|
B |
Alien |
3 |
100 Diamonds |
Raygun |
Infinite ammo (overheats); Sprint boost when charged. |
|
B |
Berserker |
3 |
100 Diamonds |
Medkit |
Auto-revive on 1st death; Dmg scales with low HP. |
|
B |
Snowman |
3 |
100 Diamonds |
Snowball Cannon |
Freezes/Slows targets after 6 hits; Winter resistance. |
|
B |
Pyromaniac |
5 |
600 Diamonds |
Flamethrower |
Auto-cooks food; Speed boost per burning enemy. |
|
B |
Witch |
3 |
900 Candies |
Witch Potions |
Unlimited ammo; Potions heal allies or poison foes. |
|
B |
Brute |
2 |
50 Diamonds |
Brute Shield |
Taunt enemies; Lv. 3 Shield creates shockwaves. |
|
C |
Farmer |
3 |
80 Diamonds |
Watering Can |
Rarer crop yields; Plant apple trees and pumpkins. |
|
C |
Ranger |
3 |
70 Diamonds |
Revolver + 18 Ammo |
10% chance to refund ammo on shot; Start with 30 ammo. |
|
C |
Undead |
3 |
100 Diamonds |
Bandage |
Permanent bonus per revive; Instant revive (Lv. 2). |
|
C |
Base Defender |
2 |
40 Diamonds |
2 Blueprints |
Upgrade defenses; Higher placed defense damage. |
|
C |
Cook |
2 |
40 Diamonds |
Seasoning |
20% faster cooking; 25% chance for Hearty Stew. |
|
C |
Fisherman |
2 |
50 Diamonds |
Fishing Rod |
Level rods faster; Instant casts; Quicker bites. |
|
C |
Medic |
2 |
40 Diamonds |
Bandage |
5x faster revives; Better revive healing; Medkit spawn. |
|
D |
Scavenger |
2 |
25 Diamonds |
None |
+2 sack space; Open chests 20% faster; Scrap bonus. |
|
D |
Zookeeper |
3 |
70 Diamonds |
Old Taming Flute |
Level flutes faster; Can hold 3 pets immediately. |
|
D |
Support |
2 |
45 Diamonds |
Bandage |
Bond mechanic: Absorbs partner's damage; Shared hunger. |
|
D |
Hunter |
2 |
40 Diamonds |
2 Bear Traps |
Higher meat/pelt drop rates; Extra wolf pelt trade. |
|
D |
Decorator |
2 |
40 Diamonds |
Hammer + Brush |
Furniture trader discounts and extra stock. |
|
D |
Camper |
1 |
10 diamonds |
Flashlight |
-10% Hunger drain; Spawn with Stew (Lv. 3). |
S-Tier Classes
Two picks from this tier because when diamonds are available, these two cover the widest range of playstyles at the highest ceiling.
Cyborg
The most complete class in the game right now, covering survivability, damage, and night looting all in one package.
-
Level 1 (no requirement): Excellent night visibility. If alien tech overheats, you take damage, and your armor is reduced temporarily.
-
Level 2: Alien tech deals increased damage. Requires damaging multiple targets with one shot 50 times and getting 200 kills with alien tech.
-
Level 3: Kills restore alien tech energy. You need to kill 350 beasts with alien technology and also have to damage multiple targets with one shot.
Big Game Hunter
The Rifle outdamages the Cyborg's Laser Cannon in raw DPS, and the permanent stat upgrades from eating pelts and tusks create a compounding power curve that very few classes can match in longer runs.
-
Level 1 (no requirement): Consume animal pelts to gain permanent bonuses.
-
Level 2: Pelt drop rate increases. Requires killing 70 wolves and using 50 pelts.
-
Level 3: Infinitely consume mammoth tusks to permanently gain health. Requires killing 150 wolves and using 100 animal pelts.
A-Tier Classes
Strong pick that holds up well across most run lengths without demanding perfect play every single session.
Brawler
The best value tank for melee specialists who don't mind trading away guns for raw power and sustain.
-
Level 1 (no requirement): Cannot use ranged weapons. +40 HP and +30% damage with melee weapons.
-
Level 2: +10% health regeneration, recover sooner after taking damage. Requires receiving 200 melee attacks and dealing 250 melee attacks.
-
Level 3: 5% chance to block all incoming damage. Requires: Regenerating 5,000 HP and 600 melee attacks.
B-Tier Classes
Functional pick that work well in specific situations but come with clear trade-offs that hold him back from A-Tier.
Berserker
A high-risk class that rewards experienced players who can stay near death without actually dying, with damage output that scales hard at Level 3.
-
Level 1 (no requirement): After first death, auto-revive with low HP and hunger.
-
Level 2: On reviving, receive a strength boost for a short duration. Requires killing 50 enemies at below 40% HP.
-
Level 3: Deal more serious damage as HP gets lower. Requires 150 kills at below 40% HP.
C-Tier Classes
Situational classes that serve a narrow purpose and struggle outside of that specific use case.
Medic
Five-times-faster revives are the entire value here, and in a coordinated co-op lobby, it genuinely earns its cost, but solo players get almost nothing out of this class.
-
Level 1 (no requirement): Revives are five times faster.
-
Level 2: Revives on others restore more health and hunger. Requires finding 30 medical supplies and reviving 25 players.
-
Level 3: Start with one bandage and one medkit, not two bandages. Requires finding 50 medical supplies and reviving 40 players.
D-Tier Classes
Classes that serve a purpose for brand-new players and very little beyond that.
Camper
Ten diamonds, one flashlight, and a hunger drain reduction that barely registers in later nights, with unlock requirements that ask for too much in exchange for too little.
-
Level 1 (no requirement): +10% reduced hunger drain.
-
Level 2: Increases visibility at night. Requires cooking 75 food and burning 200 logs.
-
Level 3: Spawn with one stew. Requires cooking 150 food and burning 350 logs.
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Conclusion
The two best options that guarantee 99 survival are Cyborg and Brawler from the S-Tier, but Brawler is still going to be the first choice as it can be selected for just 100 diamonds. However, if you have For A-Tier, Big Game Hunter is best for those who like to play patiently and have longer runs.
End of Article