Roblox Anime Vanguards Unit Tier List - Best Characters Ranked
It was a fully revamped Roblox tower defense scene set in 2026, and Anime Vanguards is making that clear from the start with its intricate mechanics and the stakes involved.
You may be an experienced gamer struggling to reach the top of the leaderboard in Infinite Mode, or a new player just trying to make it through the Sand Village; it is important to know the position of your units.
The meta in Anime Vanguards is more than just about raw damage numbers; it is about how units interact with traits, their cost efficiency, and their ability to handle specialized enemy types like shielded or regen mobs.
In this update, we have seen a massive shift in power. Some units that were considered absolute must-haves a few months ago have been pushed down by newer, more specialized Mythics and Secret units.
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Anime Vanguards Complete Unit Tier List
This tier list breaks down the current standing of every major unit to help you decide where to spend your hard-earned Gems and which units are worth your limited Trait Rerolls.
|
Tier |
Units (Evolved/Top Forms) |
|
S+ |
Alocard (Vampire King), Song Jinwu & Igros, Yehowach (Almighty), Iscanur (Pride), Vogita Super (Awakened), Igros (Elite Knight), Cha-In (Blade Dancer), Tuji (Sorcerer Killer), God (Standless), Jag-o (Volcanic), Monkey King (Awakened) |
|
S |
Sosuke (Storm), Haruka Rin (Dancer), Obita (Awakened), Renguko (Purgatory), Song Jinwu (Monarch), Gujo (Infinity), Byeken (Ronin), Rogita (Super 4), Divalo (Requiem), Tengon (Flashiness) |
|
A |
Sosuke (Hebi), Norutu (Six Tails), Chaso (Blood Curse), Todu (Unleashed), Mimi (Psychic), Medusa (Gorgon), Yomomata (Captain), Clatakiri (Mochi), Saber (Black Tyrant), Zak (Ape Giant) |
|
B |
Itochi (Crow), Blossom (Spring), Pickleo (Namekian), Alligator, Goi, Shinzi, Genas, Kinaru, Sprintwagon, The Smith (Forged), Newsman (Forecast) |
|
C |
Sanjo, Vogetu, Ichiga, Inosake, Kinnua, Sakuya (Time Maid), Medea (Witch of Betrayal) |
S+ Tier: The Meta-Kings
These units have mechanics that violate the game's basic rules.
Alocard (Vampire King)
The "Bleed God." His primary mechanic is a massive Bleed DOT that ticks for 25% of his total damage. What makes him S+ is his "Wounded" debuff, which makes enemies take 20% more damage from all sources. He doesn't just kill mobs; he makes them easier for your entire team to kill.
Song Jinwu (Monarch)
The "Infinite Scaling" carries. Song Jinwu summons shadow soldiers that act as extra towers. The real "broken" part is his DMG +0.1% per takedown (caps at +40%). In Infinite Mode, he hits that cap in minutes, turning his summons into a literal wall of death.
S Tier: High-End Reliability
Essential units that offer unique utility but aren't quite as "solo-carry" as S+.
Haruka Rin (Dancer)
The only support that matters. Her "Love Dance" provides a stacking damage buff (up to +18%) for every unit in her radius. Late-game Raids are literally designed with her buff in mind; if you aren't running her, you're playing on hard mode.
Sosuke (Storm)
The "Crowd Control" king. He’s perfect for the mid-to-backline because his attacks inflict Stun and deal +50% damage to enemies already stunned. He turns "Speed" mobs into sitting ducks while chaining lightning between targets.
A Tier: The Solid Workhorses
Strong, dependable, but usually lack the "game-breaking" mechanics of the top tiers.
Chaso (Blood Curse)
A mini-Alocard. He’s great for A-Tier because he focuses on high Area-of-Effect (AoE) DOT. If you didn't pull Alocard, Chaso is your best bet for melting armored waves in Raids, though he lacks the "Wounded" damage multiplier.
Todu (Unleashed)
A placement-heavy unit. He offers solid DPS, but he shines in specific "Boogie Woogie" setups where his positioning can buff nearby units. He’s a bit more "sweaty" than an S-Tier unit, though.
B Tier: Competitive Mid-Tier
Units that excel in one specific niche but fall off in general gameplay.
Itochi (Crow)
The "Boss Slayer." His single-target burn damage is actually more serious than some A-Tier units, but his AoE is tiny. If a swarm of 50 mobs comes through, he's useless. He's only in your deck to melt the final Boss of a stage.
Blossom (Spring)
The "Panic Button." She provides a healing aura that repairs your base. In the 2026 meta, "killing them before they hit the base" is the priority, so she's only used for extremely difficult maps with environmental hazards.
C Tier: Early Game Stepping Stones
Use these until you get your first Mythic, then never look back.
Pickleo (Namekian)
The "Budget Carry." He has a very cheap upgrade path, making him great for the first 10 waves when you're low on Yen. However, his stats don't scale at all for the late game, he's basically a placeholder for a real DPS.
D Tier: The "Bench" Units
These units are actively bad for your team economy.
Gaari (Sand)
The "Movement Trap." His Sand Burial mechanic takes several seconds to trigger. By the time it goes off, most 2026 mobs (which are much faster than early-game ones) have already walked right past him. He’s a waste of a placement slot.
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Conclusion
The existing meta consists of high damage and lane control. In order to win even the most difficult raids, you must have those units that would not only strike hard, but also weaken the enemies or make them cease.
Alocard is the king of damage because he makes enemies take extra "Wounded" damage, while Song Jinwu is essential for holding the line with his shadow summons. Without these heavy hitters, you’ll find yourself struggling as waves get faster and enemies get tougher.
A winning team isn't just about one hero, though; it’s about synergy and traits. You always want a buffer like Haruka Rin to boost your power and someone like Yehowach to stop fast enemies from sneaking past. Always check your "Traits" before you sell a unit; a lower-tier unit with a Monarch or Godly trait can actually be stronger than an S-tier unit with a basic one. Stay away from slow units like Gaari, as they just can't keep up with the 2026 game speed.
End of Article