Roblox Silent Mansion [HORROR] - Full Walkthrough & Survival Tips
When it comes to the best horror games, you will find a lot on Roblox. Whether it’s those chaotic ones where you bully the ghost, or whether its those games which make you always stay on the edge. Silent Mansion is one of the edgy games. In this game, you are the chosen one. No, you don’t have any powers and neither are you going to end the world hunger. You are simply the chosen one and your task is to end the curses of the mansion.
So basically, you head inside, try to not get killed by the curses and collect some books to perform the ritual. Simple enough, but no. There are a lot of things you will have to keep in mind and so we have bought you this guide which will showcase a full walkthrough along with some tips.
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Enter the Mansion
First of all, you will be shown the overall plot of the mansion. Basic curses and shit. You will spawn in the forest with your RV. And no, you can’t just drive it inside. You gotta play like the idiots in the horror movie. So from there, you have to make your way to the mansion. You can turn on your torch with right click. Other controls include crouching with C/CTRL and shift walk with the shift key. The game will tell you to shift walk so that you don’t alert the enemies but that’s something you only need to do when you enter the mansion.
Once you get to the gate, you will notice a few crows sitting on it and if that doesn’t scream “RUN AWAY”, I don’t know what does. Even so, we will head inside. Another gate, and we are inside the mansion.
The Dining Room
As soon as you enter the mansion, there will be a loud screech and the lights will begin to flicker. Classic Horror typa things. Ignore that because the light will soon be turned off as well. Now, head to your left, towards the dining table and open the cabinets to check if you find something. Remember, do not leave any corner unchecked. The items we need for the ritual can be anywhere and we do not take the risk of not opening a drawer, even if we find the ghost’s underwear in it.
A bell will ring as you search through the dining room’s cabinets and soon, the dishes will begin to float in the air.
The Cursed Circle
As the dishes float and hover in the air, a voice will follow, telling you that you can never escape. Something we are going to ignore because we will escape. Just ignore him and move to the other cabinets. You will find a plate, a medic bottle, and a few candles. After the man’s dialogue ends, you will also find a cursed circle appearing in the dining room and the plates are going to start crashing around. Your task is going to be to pick the candles and place them on the circle. Their locations are as follows:
- 1st Candle – On top of the fireplace
- 2nd Candle – On top of the drawers by the exit
- 3rd Candle – On the tea table between the Sofas
- 4th Candle – On the table near the cabinet and door
- 5th Candle – Inside the cabinet by the door
Once you have placed all the candles, the ghosts of the plates will stop. Why they started in the first place? No idea. Maybe their previous owners didn’t wash them properly.
Unlocking the Bedroom
After the candle ceremony has been done, you will find a journal in the middle of the circle and it will tell you to head upstairs in the bedroom, because apparently, you will find a hidden room there. Now it won’t take long for you to realize that the bedroom is locked. Why? Well.... I would rather not say. Privacy, I guess. But now we need the key so start looking around.
You will find a note on the table right in front of the stairs on the first floor. It will tell you to play a melody to get the key. The melody needs to be played by a specific instrument – the lyre. You will find it in the bathtub on the ground floor’s bathroom which is located on the right side of the main door.
After you have retrieved the lyre, just head back to the cursed cycle and there play the lyre. How to? Here’s how:
- You have to press F to play the lyre
- Play only when it’s your turn
- A weird sparkle will appear when it’s your turn
- Press F before your green bar runs out
After you are done playing, a box with they key will appear on the table. Fetch that and unlock the bedroom.
Unlocking the hidden room
Upon entering the bedroom, you will see a music box on the table near the bed. It will require a handle to work. You don’t need to worry because you won’t need to play a lyre to get that handle. It can be easily found on the table near the door in the bedroom. Once the music box starts playing, blood spots will begin to appear on the window and the utensils will begin to fly again, like goddamn who gave these things a levitating potion.
If you feel scared, you can hide behind that pot of “I don’t know its name” plant. Keep in mind, every glowing spot is a hiding place.
After the utensils music box is done playing and you hear a very sweet
“I SEE YOU”
the bookshelf will slide and a hidden room will be unlocked. Enter the room and you will find a journal that will tell you to find 3 books to start the ritual.
The Office
Now for the office, you will need.... yeah, you guessed it, a key. A GODDAMN KEY. You will find it a box near on the table outside the bedroom but be aware. As soon as you grab the key, the screen will shake very badly and that means only one thing. The monster is coming. Quickly hide behind the couch and table even though it is kind of stupid considering the monster is blind but he can hear well so I guess that makes up for the lack of logic. The office is located on the left of the stairs you came up from.
The Camera Puzzle
There will be a camera on the desk and you will have to collect all the lenses for it to work. The lenses location are as follows:
- On top of the tea table in the office
- On top of the table in front of the stairs
- On top of the table in front of the main door (ground floor)
Arrange those lenses to find the password, which is 081 and you will get the first book.
The First Ritual
Get the book to the Hidden room and place it on the circle to begin the ritual. The circle will rotate like a helicopter. You will find another journal which will tell you the location of the second book – the basement. Now before you try to rush out and head to the backyard, let me remind you, there is a high chance that the monster will be coming inside through the main door so hide behind the pot near the main door first and wait until the freak heads upstairs.
The Basement
Next, head to the right-side area of the main door and through the second door, get outside and move to the back of the house and into the basement. Another small jumpscare will follow as the coffin’s lid will fall off and a skeleton will appear. The entry to the basement will also close. Now, what do you think is the worst that can happen? Take a guess. The monster comes in and kills you? No. Actually, the basement is going to flood so good luck with that. You need not worry because your character will only pass out and wake up in an unknown hallway. Oh who am I kidding? Nothing is known of this mansion, anyways.
The Chill Spot
The hallway might seem endless but it’s not so just keep on going straight until you find the stairs. Don’t go down, just head to the door, take a left and then enter the door to find your Chill Spot. You will find a journal which will tell you that there’s a hidden passage behind a bookshelf. Find a book out of the three bookshelves that is clickable and that will unlock a hidden passage.
The Library
As soon as you enter the door through the passage, you will see the monster on the cursed circle. Fear not, I told you he’s blind. He will simply go away and you can continue your search. The first task is to find the library key which is in one of the bookshelves. Now, very carefully, move upstairs and unlock the library. Why carefully? Well, because when I said that the monster will walk away, I meant the circle, not the room.
Enter the library and you will find a box which will again require you to get 3 coins. Whoever made these mechanisms definitely loved those curses. But I guess the game would be boring without them. The coin’s locations are as follows:
- Rose Coin – Under a book in one of the bookshelves in the library
- Sword Coin – In Room 3, grab the candle and light up the fireplace to get the key of room 2. Enter Room 2 and find all three discs. One can be found on the top floor and the rest two on the ground floor. Once you have placed the discs, music will play and a box with the coin will appear.
- Skull Coin – For this, you need to set the timing of all the three clocks to 12:00. Two can be found on the ground floor in their respective rooms and the remaining one on the first floor, in the library. Once their timing has been set, a message will pop up, saying that the Office 2 has unlocked. Head there and fetch the coin from the box on the desk.
The Second Ritual
Once you have put all the coins in the box, you will get the second book. Take that and place it on the cursed circle in the hall. The circle will again go Helicopter, Helicopter and your vision will blacken once again and you will be knocked out to wake up somewhere else.
Elizabeth
This lady with a lovely name is the one who knows where the last book is. Apparently she has buried it somehwere in the yard and you need to summon her to obtain the last book. To do that, first walk out the main door and head to your right side. You will see a highlighted grave so yeah, go there. Next, we will dig up John Smith’s grave to find the Death Journal. This is definitely not recommended to do in real life. The skeleton might grab your arm.
Summoning Elizabeth and the Last Book
To summon Elizabeth, you will need to place a candle on her grave. And this candle can be only be found in the... er.... basement. Go there and grab the candle. Trust me. No drowning drama this time. Grab the candle and head over to Elizabeth’s highlighted grave. Place it on the plate thingy near the grave. Elizabeth will not appear herself but she will commend your efforts and give you the last book.
The Last Ritual
Now, take the third book and head to the Hidden room and as usual, place it on the cursed circle. What happens next? Yeah, you guessed it right. The circle goes Helicopter Helicopter. The screen will shake tremendously and you will see some scenes of the portrait and other stuff. Next, you will see the monster flailing on the circle like some insect caught in a trap. It will let out a shriek and you might expect it to run loose but it won’t. The next you know, you walk out of the mansion with all the aura in the game. Is it the end? Well, I will let you guess because the last scene is of the utensils floating again.
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Conclusion
Even though the game is still in development and there’s a lot more to work with it, the game’s already one of the best horror games on Roblox. There are mild jumpscares but the overall terror doesn’t fade ever. You will needing a lot of batteries and healing kits throughout the game and that is not a problem because you can easily find these all across the mansion. Also, when playing the game, do not stand still when the monster is coming. He is blind, but not stupid. Of course he is going to come and beat the shit out of you, if you do that. It is recommended to stay as far as possible from the monster, because, well... you never know.
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