The Tower Idle Tower Defense: Blender (eHP) Build Guide - Best Mid-to-Late Game Strategy
The amount of damage that can be absorbed before a tower collapses is referred to as the tower's Effective Health Points (eHP). The term ‘Effective’ in eHP refers to the fact that eHP considers the percentage of Defense in addition to how much ‘raw’ health the tower has, therefore determining how long a tower will survive in total damage terms. A tower with 10,000 health and 50% defense will absorb an effective amount of 20,000 total damage due to each hit against it, reducing the health left by half.
A build using the ‘Blender’ from the game The Tower Idle Tower Defense PC is built on this principle. By stacking the amount of Defense % and raw health on a tower strategically through mid to late game as the enemy’s damage is increasing at an increasing amount and your single layer defences are being compromised. Using the Blender’s use of eHP will provide the most reliable way to push into later waves.
If you’re looking to get more information about The Tower Idle Tower Defense, feel free to check out the related guides below:
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These guides can help you boost your progress and enhance your overall gameplay experience.
What Is the Blender Build
A unique combination of Orbs, Knockbacks & Thorns works together to create a build heavily focused on durability and high health, thus producing an incredibly durable build.
This build will use Orbs to kill normal enemies, Knockbacks to throw enemies into/near the Orbs and Thorns to defend against close-proximity bosses. By eliminating the economy of coins, every layer of eHP will allow the build to retain enough health in order to compound upgrades through extended rounds.
To be successful, you need to have eHP to create longevity for your build to generate eHP through the use of orbs and knockback. Without enough eHP, you will not have enough eHP to continue with the cycle of orbs/knockback, and you will not have a playable build under pressure.
Core Stat Priorities
Health
The Max Health of your eHP foundation is calculated with every point multiplied by the Defense % reduction. Therefore, if you have 1,000 Health with 50% Defense, then that is equal to 2,000 eHP. To ensure that you can resist at least two hits from a Boss, you should keep your Health higher than their attack values. This is going to remain the most important cash investment in your run.
Defense % and Lifesteal
Defense Percentage converts your raw health (HP) into Effective Health (EHP). Thus, if you focus on your Defense%, it should be a higher priority than anything else during every run. Lifesteal heals you after you have taken damage and because your HP pool is substantial, each Lifesteal 'tick' will give you back a lot of HP. You should balance Lifesteal with Defense % to ensure that you have a longer life while playing with these stats. Neither one will astoundingly help you if you do not utilize both stats together.
Packages and Max Recovery
The Max Recovery and the Packages provide a temporary HP buffer that grows with your health and will survive through many waves before recovering. They are exceptional tools for handling Boss burst damage when your regen isn't sufficient to cover the incoming damage. These should be prioritized second to establishing Health and Defense % but don't neglect them if you are playing late mid-game, as they significantly add to your survivability.
Lab and Module Recommendations
The Game Speed laboratory investment is the most valuable over time since it speeds up all the runs and helps to accelerate all other areas of improvement. This is the research lab for Attack Speed lab research that will assist with both the dollar-based Orb and Knockback cycle within every run.
The longer-term lab research projects that work on improving your Defense% will raise the max achieved eHP multiplier and Health lab research projects will multiply your Health upgrades for every cash spent on upgrading your Health. Focus on both types of Aging (long-term investments such as Game Speed and Attack Speed) during the longer duration of Game Speed and Attack Speed queue times.
Defensive Modules and HP Module are the two primary modules for developing your character. Thorns Module does enhance the reflective damage you do to Bosses. However again, you will want to first and foremost maximize your core eHP stats before you look to acquire or develop a Thorns Module.
Wave Survivability Strategy
Defensive spending must match coin generation balance. Over-investment in eHP but neglecting income will cause your run to come to a complete stop. Approximately 60% of your budget should be earmarked for eHP stats, with the other 40% to go towards cash and interest upgrades through mid-game.
Boss hits deal burst damage, determine the total amount of per-second heal you will gain before estimated Boss Waves. So, before each of the expected Boss Waves, be sure to top off your Max Recovery and Packages before they get hit. With the very high waves of Elite enemies, your raw health pool size will be the only thing saving you when some fail to push through your Defence %. Max Health upgrades should continue unabated, even if your Defence % looks sufficient, since these two stats multiply into each other, you will never get diminishing returns on these stats together and at least one of the stats by itself.
How to Play The Tower - Idle Tower Defense on PC or Mac using MuMuPlayer?
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Download MuMuPlayer for PC or Mac and install it.
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Complete Google Sign-in and search The Tower - Idle Tower Defense in the APP Center
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Click to download The Tower Idle Tower Defense PC from the search results. [NOTE: If you didn't find this game on the Play Store, you can also download the game's apk file to install locally on MuMuPlayer.]
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Click the The Tower - Idle Tower Defense icon on the home screen to start playing.
After you've done these steps which only take a few minutes to complete, you'll be enjoying The Tower - Idle Tower Defense on PC, and with the best controls, graphics, performance, and other brilliant functions provided by MuMuPlayer. Now start your play experience in the exciting world of The Tower - Idle Tower Defense on PC with MuMuPlayer.
Conclusion
In the Blender eHP build, survivability is approached as a factor, where having a huge health pool combined with stacking defense % will increase your effective hit points and upon being damaged one time will absorb however much damage was done.
In this build, using orbs and knockback will clear trash mobs and using thorns will clear bosses. Having multiple layers of eHP will protect against whatever gets through.
The first thing to prioritize is max health, then stack defense %, then obtain packages to help with boss burst protection and then do your lab research in the following areas: game speed, attack speed, coins/kill. If you find yourself being knocked down at the same wave every single time you play, then your eHP numbers are too high, and you need to improve both defense and max health until you can keep your tower expanding.
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